Showing posts with label geek. Show all posts
Showing posts with label geek. Show all posts

Saturday, January 14, 2023

Hold The Phone!

 Quick, what's this?

 
Darth Vader trying to levitate a pile of volcanic rocks from the planet Mustafar?  (Actually, that's a bowl of watermelon cubes).
 
A piggy bank like those old coffins where a skeleton hand comes out and takes your coin?
 
 
No?  Here's a clue.
 

Yes boys and girls, it's a phone holder!  It doesn't charge the phone.  It doesn't plug into the phone or communicate with it wirelessly in any way, shape or form, so it doesn't alert you to incoming calls or messages by flashing its eyes or anything like that.  It doesn't talk ("You have an incoming message, my master!") or do anything else special.  It just provides you with an interesting place to set your phone when you're not using it.  (At this point all the millennials out there are scratching their heads wondering "What do you mean when you're not using it?")

As anyone who has perused this blog before will already know all too well, I'm a bit of a Star Wars geek (and Star Trek geek, and Simpsons geek, and ...) so anyone who has occasion to buy me a present for whatever occasion and can't think of anything I need tends to get me Star Wars stuff (or Star Trek or Simpsons stuff).  It was my daughter who got me this thing last Father's Day.

I have to admit, for a geeky gift, it's surprisingly practical (now I always know where my phone is) and it is kind of an ego boost having the Dark Lord of the Sith as your own personal phone caddy.


 

Friday, January 1, 2016

Hey, Hey, 16K

Computers have become an integral part of our society.  We communicate with them, keep up on the news with them, find the answers to questions of all kinds with them, view pornography with them and exchange ridiculous quantities of cute cat pictures with them. We use them in our work and in our recreational activities.  They've created a whole new class of time vampire called social media.  I'll bet there are a lot of people who, if they had to go without facebook, twitter or any other form of social media for even just one week, would be at a loss for what to do with themselves and might even begin to experience withdrawal symptoms, not unlike those of my loyal readers who have been checking blogger.com for a new Halmanator post since last August.

Today, most everybody uses some form of computer on a regular basis; if not an actual laptop or notebook computer, then a tablet or a smart phone.  In fact, it seems to me that desktop computers are on the wane, as opposed to being on the desktop where they belong.  You hardly see them anymore outside of office environments.  Rather, they tend to be inside the office environment, where they do belong.

I personally am still sitting at a desktop computer as I bang out this blog post.  I still prefer desktop computers to laptop or notebook computers or tablets for two basic reasons; for one, I like to play games on my PC (as opposed to using a game console, which I do not own) and, when I play games, I want a full-sized screen and speakers to help immerse me in the experience in a way that a notebook computer or tablet simply cannot do.  The other reason why I prefer desktop computers is because, being a basically introverted personality type, it gives me an excuse to shut myself away from everyone for a while, up in my attic den,  That's where I keep my desktop computer, so that's where I must go when I need to use it for anything.

Getting back to my original point, though, computers today are commonplace and are used by pretty much everybody.  Even my technologically-challenged sister-in-law, who once changed her mind about enrolling in a college program because registration had to be done on-line, (in hindsight, probably just as well) now has a smartphone.  It was not always thus (meaning almost everyone using computers, not my sister-in-law owning a smartphone, although that was not always thus either).  I recall (fondly sometimes, I must admit) the late seventies and early eighties, when the first personal computers, like the Commodore VIC 20 and 64, the Radio Shack Color Computer, the Atari ST or the early Apple and IBM PCs were strictly the domain of geek hobbyists, like myself.

Back in those days, only real geeks used computers!  The personal computer industry saw to that.  To begin with, there were no namby-pamby point-and-click, GUI interfaces!  No-sirree!  Back then, if you wanted to use a computer, you had to type arcane commands like:

DIR C: /S|MORE (meaning "please give me the directions for making s'mores") or...

LOAD "$",8 (load eight dollars into my bank account).

Back then, if you did not know the correct commands to get the computer to do what you wanted, all that you typically got out of the machine was the dreaded SYNTAX ERROR message which was almost always unhelpful except for those rare occasions on which a syntax error was exactly what you were looking for.

Because most people were too busy having actual lives and interacting with members of the opposite sex to bother learning the arcane commands necessary for using a personal computer, those of us who did learn them felt the smug sense of superiority that comes with belonging to an elite secret society, much like the Freemasons only with a dorkier secret handshake.

Of course, even back then, those of us who used computers tended to spend a lot of time playing games on them, and this is another thing that set us apart.  You really needed a strong interest in gaming, of the sort that defies all logical explanation, to enjoy computer gaming back then.  Today's games are multimedia smorgasbords with Hollywood style production values.  I can easily understand why a game like the one below would appeal to a wide audience.



It's a little bit harder, though, for most people to understand what kept us early gamers playing games like the one below for any amount of time.  I should note that the narrator is definitely "one of us" - I can just tell, even without his giving me the dorky secret handshake.




And yet, countless nerds like me spent countless hours tanning their pale complexions by the light of the CRT, late into the night, playing this game for hour upon hour, usually unsuccessfully as it was actually a surprisingly hard game to win at!

Incidentally, the comments following the above video on YouTube included this one:

"I LOVED this game!  I used Norton Tools to hack it and change attributes.  Give myself unlimited armor, strength etc...   I tried to download it for my MAC but it said unsupported CPU :(  I want to play this again!!"

Yup. He's "one of us" too!

I'm most gratified to learn that I am not alone in looking back on those pioneering days of personal computing with a fond sense of nostalgia, as the video below, which celebrates those halcyon days of nerd-dom, aptly illustrates.


Saturday, March 15, 2014

Darth Vader's Suit

I recently found myself watching Star Wars Episode III: Revenge of the Sith in which Anakin Skywalker becomes Darth Vader and is first given the infamous suit after his unfortunate butt-kicking at the hands of Obi-wan Kenobi, and I found myself wondering how it was that Palpatine happened to have the Vader suit conveniently ready.  I mean, the suit looks like a pretty impressive bit of technology so it wasn't something that was likely slapped together in a couple of hours, yet Vader couldn't really afford to wait a long time for the Imperial techs to design and build a life support system, so I have to assume that it was already available.

It's unlikely that Vader's suit was standard issue and that the Empire kept a supply of them ready in case of emergency because it appears to be very much one of a kind.  We never see any others like it, so it was almost certainly a prototype, and most likely a less than successful one at that, since it doesn't appear that any more of them were ever made.  Or maybe the other Sith Lords were just better lightsaber duelists than Vader, so only one was ever needed.

Which brings us back to the question of how it was that this one-of-a-kind prototype life-sustaining suit happened to be conveniently ready just when Vader needed it.  Maybe after seeing Darth Maul get bisected earlier (again by that troublesome Kenobi guy) Palpatine said to himself "I lose more apprentices that way.  I should really come up with some sort of life-sustaining suit for the next time this happens".  A nice bit of pro-active planning although, had he asked me, I might have suggested he simply try converting Kenobi over to the dark side in which case there might have been no need for the suit.

I wonder how long it took Vader to learn to use the suit.  I mean, look at all the buttons and lights on the chest panel and belt alone!  How do you know what they're all for?  Did the suit come with a user manual? If so, and if Imperial user manuals are anything like the ones we're familiar with, it might have read something like this:



Congratulations on choosing the E-3778Q-1 mobile life-support system.  Please read this manual carefully and follow all instructions to ensure years of trouble-free life support, armor protection and physical enhancement.

CARE AND CLEANING

The E-3778Q-1 helmet and face mask are made from the finest durasteel, obsidian and plasteel components and are highly resistant to dents, scuffs, scratches and water spots.  To preserve the fine woodoo hide lustre, we recommend polishing the surface with a soft, lint-free, Wookie hair cloth treated with bantha oil as needed.


Caution: Avoid exposing the transparisteel eyepiece lenses to bantha oil, as this may cause them to become clouded, impairing vision.  Remove the helmet and face mask for cleaning only within the confines of a Qabbrat meditation chamber (available separately), as life support functions become inoperative when either is removed.

To remove burn or scar tissue from internal suit components, we suggest gently sponging soiled components with Jawa cloth moistened with warm water.  BE SURE TO DEACTIVATE ANY AND ALL ELECTRONIC COMPONENTS BEFORE APPLYING MOISTURE, AND THOROUGHLY DRY BEFORE REACTIVATING.

BATTERY CARE AND REPLACEMENT

Your E-3778Q-1 is powered by four rechargeable Kovordian battery packs.  The right eyepiece HUD includes an indicator showing the status of packs 1 and 3 and the left eyepiece HUD includes a similar indicator showing the status of packs 2 and 4.  When either battery bar falls to the RECHARGE indicator and changes from yellow to orange, it is time to recharge the batteries.

Caution:  Do not engage in combat or excessive physical activity when either battery indicator is RED.  If the indicators reaches this status, batteries should be recharged at the earliest opportunity; immediately if possible.

When the battery charge indicator no longer reaches FULL, even after hours of charging, it is time to replace the battery packs.  Replacement packs are available at your local Imperial supply depot.  DO NOT INCINERATE OR DISCARD USED BATTERY PACKS BY PLACING THEM IN A TRASH COMPACTOR.  Used battery packs should be returned to an authorized disposal facility.

PART 1 - OPERATION

A) BREATH MASK

The E-3778Q-1 breath mask is designed to deliver nominal oxygen flow while maintaining environmental integrity and comfort, even in extreme environmental conditions.  The two mandibular atmospheric sensors automatically analyze gases and micro particulates in the immediate vicinity, filtering out harmful emissions and purifying breathable gases. The olfactory sensors can be conveniently deactivated in proximity to bantha poodoo and similar harmless, but unpleasant, odors.

An enunciator linked to an electronic voice processor facilitates verbal communication.  Vocal timbre, pitch and inflection can be adjusted to achieve the desired cadence. VoicePak add-ins are also available, enabling you to emulate the voices of any of several popular Imperial celebrities including Darth Maul, Darth Tyranus, Morgan Freeman and James Earl Jones.

Please Note:  Owing to the face mask's life-sustaining respiratory functions, a certain amount of respiratory overlay with the vocal unit is unavoidable and normal.  Please do not call Technical Support regarding this issue.  Our Imperial designers are working to eliminate this artifact in future revisions of the suit.

B) CONTROL PANEL

The control panel positioned over the solar plexus contains controls for regulating respiratory, cardiopulmonary and neural functions.  Take time to learn the various controls and exercise caution so as not to confuse them as doing so can result in unpredictable behavior on the part of the suit and/or the wearer.

The blue switch activates the suit's auto control functions.  Use the red switch for manual override.  The rightmost switch, located at the bottom, is the system reset switch.  Avoid crowded spaces in order to prevent controls from being inadvertently tripped when brushing against others.

The data slots accept RepMed wafers for treating illness and injury, as well as delivering more recreational pharmaceutical substances, as desired.

The control panel also doubles as a universal remote control device, enabling you to activate and operate electronic components at a distance without expending valuable Force powers.

C) BELT

The belt contains secondary controls that provide redundancy for the control panel.  It also features a magnetic clasp which keeps the plastisteel briefs in place.

The EVAC 1 button causes the door in the codpiece to slide up in order to facilitate expulsion of urinary waste.  The EVAC 2 button serves a similar function for the rear door.  Be sure to remove the ornamental cape before activating the EVAC 2 button.

D) GLOVES

The gloves are made from a Micronized Mandalorian iron weave which is designed to protect against glancing lightsaber blows and, theoretically, can even deflect blaster bolts.  We highly discourage using them in this manner, however, as it requires unusual speed and dexterity to successfully intercept blaster fire with one's hands.



There would be more, of course, but I won't bore you with the full manual.  Besides, let's be honest - nobody ever reads those things anyway; not even Darth Vader.

Saturday, January 14, 2012

Unplugged

I must have been one of the last hold-outs when cell phones started to become omnipresent.  This may seem strange, considering that I work in the technology sector.  The thing is, I don't agree that being reachable at all hours wherever I happen to be and no matter what I happen to be doing is necessarily a good thing.  Even back in the day when cell phones were still considered "car phones", I didn't particularly want one.  For one thing, I was never much into status symbols (which is mostly what they were back then) and my attitude was "Anybody who's trying to reach me will simply have to wait until I get to where I'm going".

I finally did cave in and got a cell phone, when I decided that having one in the car, for use in emergencies, might not be such a bad idea after all, but my cell phone is a very basic one.  It's not a "smart" phone.  I have no texting plan.  I have a minimal plan that gives me 60 minutes of calling time per month and I never use all of those.  The phone stays in my car at all times; I don't carry it around with me.  If I'm not at home or at work or in my car, then I'm out doing something and I probably don't want to talk to you (unless I happen to be with you, of course).

The first cell phone that I bought had no camera.  My current one does because it's impossible to find a cell phone these days that doesn't have a camera.  But I'm a simple soul.  I don't want to take pictures with my phone, or shoot video, or play music, or send or receive e-mail.  I just want a phone, plain and simple.  If I want to take pictures, I have a camera for that.  If I want to play music, I have an iPod and a CD player for that.  I just want my phone to be a phone.

I'm particularly irritated by people who constantly have their noses in their smart phones or iPads.  The implication is that my company isn't quite stimulating enough so they need some other distraction to stave off the boredom.  I know people who can never seem to just sit and watch a show or a movie on TV.  They always have to be texting or e-mailing someone at that same time.  Some call this "multitasking".  When did doing three things at once become a good thing?  I think there's a lot to be said for focusing all your attention on one thing at a time. 

I've noted before on this blog that I refuse to be assimilated into the Facebook continuum, and I continue to resist.  I don't need to know what every passing acquaintance is up to at every moment, and I don't need everybody knowing what's happening in my life.  In a world so outwardly obsessed with privacy (even your garbage collector probably has an official "privacy policy" for you to review if you only ask him), we sure do willingly surrender our privacy pretty easily these days. 

My daughter once posted on her Facebook wall that, on her birthday, the first thing that her grandmother did was to call her a slob for not brushing her hair.  I didn't read this myself.  It got back to me via an in-law who heard it from a second cousin.  I couldn't for the life of me understand why Jessica would want to broadcast that sort of thing to the world.  It reflects poorly on both her grandmother (who comes across as an insensitive nagging harpy) and herself (a slob who apparently doesn't brush her hair, not to mention a whiner).  I feel justified in mentioning it on my blog now, considering the whole world apparently already knows anyway (yes, I know you what you were thinking!)

The internet and wireless technology have made the world a much smaller place.  Global communication can be almost instantaneous.  This has its advantages.  But, in such an environment, we need more than ever to be mindful about what information we're broadcasting to the world.  There are some things that are best kept to ourselves, or at least within intimate circles.  And there's something to be said for unplugging from the collective (at risk of overusing an admittedly nerdy Star Trek analogy) from time to time and taking time for some reflection, meditation or even just some intimate one-on-one time with a close friend or loved one.

Saturday, November 12, 2011

Games Unplayed

I've mentioned before in this blog that I'm a computer gamer.  Well, actually, I used to be more of a computer gamer than I am now.  Somewhere along the way I became halfways responsible and I spend a lot less time playing games on my PC than I used to, mainly because annoying distractions such as work, family and my home (i.e. the maintenance thereof) tend to place demands on the time that I used to spend playing games. 

But I still do like to tinker with them from time to time, and I'm a pack rat when it comes to computer software.  I keep everything!  Others play games and then, when they've finished them or they tire of them, either throw them away or give them to friends or sell them or something.  Not me.  I keep 'em, and collect 'em.  Incidentally, I'm a dyed-in-the-wool PC gamer.  I own no gaming consoles, nor to I plan to get any.  "Give me a game that requires a keyboard and mouse!" I say.

Even when I used to spend a lot more time playing computer games, though, I failed to finish them, more often than not.  Over the years, I've collected a lot of games.  There's a post on this blog entitled "Clutter" which shows some pictures of my little attic retreat, whence I go to play games, post to my blog or just get away from the world for a while.  Said pictures include a shot of my main computer game shelf (I say "main" because that's not all there is by any stretch of the imagination).  Click here for a look.  As your eyes scan the boxes and their various titles, know that I have not finished most of those.  Know too that, some of them, I haven't even started!  I picked them up because I'd heard good things about them and/or they were being offered for what seemed like a bargain price, but I just never got around to trying them.

I also used to read computer gaming magazines fairly regularly.  My favorite was the now-defunct Computer Gaming World (or CGW for short).  I found a really cool web site called The CGW Museum, where you can view or even download almost every issue of CGW that was ever published in PDF format.  Being the nostalgic fool that I am, I'm gradually downloading the whole collection.

I was browsing through the October, 1986 issue this evening (the pleistocene era using the computing time scale).  The inside cover featured an ad for a game called ROADWAR 2000.  "Hmm," I mused, "I think I might have that in my collection somewhere".  I seemed to recall purchasing a copy of something called "ROADWAR" several years ago, at a small computer store that was moving and therefore selling off their older inventory at bargain basement prices.  So, you see, ROADWAR was already dated even at the time!

I scanned my gaming shelf and, sure enough, there I spied a pale yellow box with the title ROADWAR emblazoned on its spine.  Interestingly, it said only ROADWAR, not ROADWAR 2000, so I pulled it down for a closer examination, in order to determine whether this was the same game that was being advertised in CGW back in October of 1986 or something different.  Well, it turns out that what I've got is ROADWAR BONUS EDITION, which includes ROADWAR EUROPE, ROADWAR 2000 and something called WARGAME CONSTRUCTION KIT.  Inside the box are three 5¼-inch floppy diskettes for IBM PC-DOS or MS-DOS PCs.  Yes, I said 5¼-inch and, yes, I said DOS.  And, yes, you guessed it, I have never tried these games even once.  And, yes, I still intend to someday.

P.S. - For those of you not in the know who are now protesting "But today's PCs won't run those games anymore!" I say, that's what DOSBox is for!

What did we ever do before the internet?


Update - September 25, 2012

Somebody out there appears to have created an online game especially for people like me who never finish games.  It's called You Have To Burn The Rope.  Click the link and have fun!  That's one more game that I've actually finished. 

WOO-HOO!!!

Saturday, October 22, 2011

Time Travel

"Gosh that takes me back... or is it forward? That's the trouble with time travel, you never can tell."  - Dr. Who, The Androids of Tara

Since the days of H.G. Wells (and probably before that) dreamers, idealists and lovers of science fiction and fantasy have speculated about the possibility of travelling backward in time; revisiting people, places and events that have gone, or at least changed. 

The very concept immediately raises several questions.  If it were possible to go back in time, could we only do so as passive observers or, as Charles Dickens put it, "shadows" that could watch history unfold without being able to affect it, or might we be able to interact with the past and possibly change the outcome of events?  If this were possible, all sorts of paradoxes come into play.  If we could change the outcome of historical events, would it not also change the future?  Might we find, upon returning to our own time, a radically changed world?  What if we were to meet an earlier version of ourselves, or somehow prevent our parents, grandparents, or any of our ancestors, for that matter, from conceiving the children that they did.  Would we suddenly disappear?

These questions have been amply considered by a myriad of fictional works (and that's only counting the Star Trek series!) but it's still fascinating to ponder on the nature of time, and how it works.  This is not just the province of dreamers and science fiction writers.  Much less fanciful and more learned intellects, such as Albert Einstein and Dr. Stephen Hawking (to name but two well-known examples) have theorized on the subject.

Einstein put forth the remarkable premise that time is relative to each of us, and is affected by speed.  The faster we go, the more slowly time passes.  If you could travel at, or near, the speed of light, theorized Einstein, several thousand years might seem as only a single year to you.  You could traverse the galaxy for one year (or, at least, half a light year's worth of it, allowing for time to return) and, upon returning, you'd find that the Earth, and everyone on it, had aged considerably more than you.

Dr. Stephen Hawking agrees with Einstein's theory and concedes that it makes it possible to travel forward in time if we could only go fast enough.  He asserts, however, that it would not be likewise possible to travel backward in time, because it "violates a fundamental rule that cause comes before effect."

I realize that I'm going out on a limb here, disagreeing with an intellectual giant the likes of Dr. Hawking, but I'm going to do so anyway.  I suggest that travelling backward in time would not violate the "fundamental rule that cause comes before effect", because there is no direct relationship between time and events.  Allow me to explain using something that I like to call the "Garden Hose Analogy".

Using a garden hose as an analogy to explain what time is and how it works is by no means an original idea of mine.  It's been used before, often to explain the concept of "SpaceTime", which brings physical space into the equation, suggests a relationship between space and time, and generally makes the whole concept very weird and confusing. 

My analogy is a simpler one, focusing only on time and leaving space out of it, in the interest of simplicity.  Think of time as a garden hose, and events as the water running through it.  The hose itself is always there, and certainly it's possible to travel through it in either direction (assuming you're small enough), but the water passes through it but once, and is gone.  You could certainly go from the hose's end to its source (effectively travelling "backward" through it), but you'd never find the water that had passed through it before.  It's gone.  There is no connection between the water and the hose, save that the hose acts as a conduit through which the water flows.

By the same token, I believe that we make the mistake of mentally linking time and events when, in fact, there is no direct relationship between the two.  Time, like the hose, is a conduit and it may be possible to traverse it in any direction, but events, like the water, come and go.  You might be able to revisit Kittyhawk in 1903, but you'd never meet Orville and Wilbur Wright.  They're not there anymore.  They have passed through the conduit of time, and are gone.

But what if the water is still flowing?  Surely we would still find water there.  True, but it wouldn't be the same water, it would be new water, which brings us to the ironic possibility of future events unfolding in the past; a strange concept at first blush, but not so strange if you accept the premise of there being no direct link between time and events.

And what about travelling forward in time?  What if we were to move down the garden hose in the same direction as, but faster than, the flowing water.  Then we would find nothing, because the water hasn't arrived yet.  We would be in a void, of sorts, until we slowed down and waited for the water (or events) to catch up to us.

And how do I reconcile these concepts with those of scientists much more learned than I?  Well, let's apply my analogy to Einstein's theory.  If a bit of the water suddenly flowed much faster than the main body, it would travel down the hose more quickly.  In so doing, it would arrive at the end of the hose long before the rest of the water.  Put another way, the main body of water would "age" much more by the time it reached the end of the hose, than the bit which sped up.  So the analogy still works.

These are the sorts of thoughts that flow through the inscrutable mind of the Halmanator, as he stands in his back yard, idly watering his flower bed, on a midsummer's evening.

"But surely it's late October!" I hear you protest.

What can I say?  Apparently the water flows through my hose somewhat more slowly than through yours.

Saturday, April 30, 2011

It's ALIVE!

"Imagine if every Thursday your shoes exploded if you tied them the usual way. This happens to us all the time with computers, and nobody thinks of complaining."

-- Jeff Raskin, interviewed in Doctor Dobb's Journal

Last weekend, I had a little "computer incident" that immediately reminded me of Mr. Raskin's observation. I climbed the stairs to my attic, as I usually do, pressed the power switch on my Dell Dimension 9200's console, and was rewarded with nothing but a blank text screen with a blinking cursor at the top left-hand corner. This is not abnormal, except that it normally lasts for only a second or so before the computer proceeds on to the usual BIOS startup blurb, memory test, etc. This time, this did not occur. The blank screen just sat there, impudently blinking its cursor at me.

I wasn't concerned. This sort of thing happens once in a while. Some part of the boot sequence doesn't quite kick in at the right time or in the right way and the whole thing just hangs. I call it a "hiccup". The normal solution is to just kill the power and try again, and that's just what I did. I pressed the power button, held it until the power was cut, waited about 30 seconds, then pressed the power button again.

The console lights came on, the hard disk indicator blinked briefly, I could hear the whirr of the cooling fan, but the monitor stayed black. This time, there wasn't even a cursor. You know how most monitors go into a sort of low-power "sleep" mode when they don't detect any signal coming from the computer? Mine does that. You can tell when it's in that mode because its power indicator light changes from green to orange. Well, the monitor's power indicator light stayed orange, which told me that the computer wasn't talking to it at all, in spite of the fact that it was running. Hmmm... curious.

I tried cycling the power again, with the same result. Now I was becoming concerned and just a bit frustrated as, without any kind of monitor display, diagnostic options become very limited...

...but not non-existent. The Dell Dimension 9200, like most desktop computers, has an array of diagnostic lights on its front console for when something is really out of whack with the hardware. In the case of the 9200, these lights consist of the numbers "1" through "4". When all is well, all four numbers are dark. When a problem is detected, different number combinations light up, depending on the problem of course.

That's why it's a very good idea to keep that owner's manual, folks! Oh, sure you could call Dell Support, but we all know what that's like, don't we? First of all, Dell usually publishes their call center number either on-line (to which one hardly has access if one's computer isn't working) or somewhere in the owner's manual which all too many people discard or lose.

Even if you do have the call center number, then you're going to "talk" to an automated attendant, press 113 buttons on your touch tone number pad before the automated attendant finally understands that you want tech support, then sit there on hold for at least 68 minutes listening to Mantovani's instrumental rendition of "Dirty Deeds Done Dirt Cheap" while periodically being told (again by the automated attendant) that "we are experiencing a higher than usual volume of calls" (Really? You mean half of North America's Dells have decided not to boot this morning? Maybe it's sun spots or a big solar flare) and being assured that "your call is important to us" and heaven help you if you hang up in frustration because the next time you call back you're gonna have to do this all over again, bucko!

If and when you finally get a live tech on the line (most likely with an accent that convinces you that Mahatma Gandhi is alive and working at a Dell call center) and you explain to him that your computer won't boot and there's nothing on the monitor, he'll ask you probing questions that would never in a million years have occurred to a lay person such as yourself, such as "Is the computer turned on?" and "Is the power cord plugged into an electrical outlet?" Eventually, he'll finally get around to having you look at those diagnostic lights on the console and, if your lucky, he'll know what they mean (only because he still has his copy of the manual there in his cubicle). Trust me, it's a whole lot faster and easier to just keep that owner's manual and look it up yourself!

I don't mean to denigrate Dell's support staff. I'm sure that most of them are knowledgeable professionals with a sincere desire to help and a voracious appetite for curry. To be fair, being a computer-literate techie myself, I probably know at least as much as most of the people I'd get on the other end of that phone line. For those of you out there who think that a POST is something that holds up a fence, maybe you'll find it helpful to talk to these people. I'm usually better off looking into it myself.

Anyway, sure enough, two of the diagnostic numbers on my console were lit up; "3" and "4" to be precise, and I did happen to keep my Dell owner's manual. Unlike all too many owners' manuals, whose idea of in-depth technical information is to tell you where the power switch is, my Dell manual actually has a lot of good, useful information in it, including a trouble-shooting section that covers those diagnostic lights, what they mean, and even what to do about it when they light up. The "3,4" combination, as it turns out, means "Memory modules are detected, but a memory failure has occurred". Damn! It looked like one of my memory chips had died on me.

The manual went on to suggest, very sensibly in my opinion, that I should remove all the memory and then re-insert the modules, one by one, until I found the bad one. My PC has only two memory modules; each with a capacity of 1 gigabyte. So I shut down the computer, opened the case and pulled the second memory module, leaving only the first.

Here's where those less technically-adept and adventurous than myself might get a bit skittish and, indeed, I would not recommend ripping things out of your computer's motherboard without at least a rudimentary knowledge of how things are put together. It should go without saying that, if you're going to try this sort of thing, always kill the computer's power first. In fact, you may want to unplug the electrical cord, just to be safe. Unplugging and plugging componets into a powered circuit board may well fry the component, the circuit board or, in a worst-case scenario, you. Always remember the Seventh Commandment for Technicians:

Work thou not on energized equipment, for if thou dost, thy fellow workers will surely buy beers for thy widow and console her in other ways.

That having been said, removing and inserting memory modules on a motherboard is a relatively simple affair. They tend to be held in place by two plastic clips; one at each end. Just gently bend back the clips, firmly grasp the chip, either in the center or at both ends, and pull it straight out. To re-insert it, line it up carefully with its slot (there should be a notch that prevents you from accidentally inserting it "backwards") and, applying even pressure at both ends, press it straight down into the slot. The locking tabs should click into place on their own.

You should also know that memory slots need to be populated in a certain order and memory modules need to be paired in certain ways. I won't go into all that here. My owner's manual explained that very nicely. Hopefully yours does too, or you can look it up online. Again, if you're not sure what you're doing, it might be better to spend some quality time with Sandeep and the automated attendant after all.

Having removed my second memory module, I restarted my computer. The "3,4" diagnostic code remained and the computer still didn't boot. Okay, it looked as though the first module was the bad one. I'd have to replace it. Bummer. For now, though, a gigabyte of RAM should hopefully be sufficient to check my e-mail.

I shut down the computer again, pulled the first memory module and replaced it with the one that had occupied the second slot. Then I powered up the computer again ... and watched in dismay as the numbers "3" and "4" lit up yet again. This would suggest that the second memory module was also bad but I "knew" that the situation was actually much worse than it seemed. It's extremely unlikely that both memory modules would die at the same time. And there was this nagging question about why the computer wouldn't talk to my monitor. Even if the memory was bad, there's no reason why the BIOS shouldn't at least display an error or something to the screen. I concluded that the worst-case scenario had come to pass. The memory was probably fine. It was the motherboard that had fried. That's why it was unable to properly communicate with either memory module or the monitor. My computer was dead.

At this point, I could have acquiesced and called Dell support after all but I figured they'd just take me through the process of doing exactly what I had already done and reach the same conclusion in the end. My computer is well out of warranty. They might be able to refer me to a service depot but, if the motherboard is gone, you may as well just buy a new computer.

That's what I decided to do. I was happy enough with my Dell that I decided I'd order another one. I like ordering computers from Dell. You can configure them with exactly the hardware and options that you want and they custom-build your machine especially for you, only after you've ordered it. They're like the Harveys of computer retailers. The only problem is the inherent wait while Dell custom-builds and then delivers your system. It looked as though I was computer-less for at least a couple of weeks.

If you don't see how that's a big problem, then you obviously don't know me. I live on my computer! It's how I spend most of my leisure time. I seriously wondered what I would do with myself for the next couple of weeks. Pathetic, isn't it?

Then I got to thinking, maybe this was a blessing in disguise. Maybe "unplugging" for a while might actually do me good. Maybe I could, I don't know, go outside or something. Maybe I might wind up like the Springfield kids in that video that I put in a recent post. I wondered if anyone in my neighborhood would know who I was, or realized that I lived among them. Maybe they knew exactly who I was. Maybe I had become a local legend, like Boo Radley in "To Kill A Mockingbird". Maybe they'd all point at me and speak in hushed whispers as I walked by.

The next day I was trying to think of something to do, but apparently really thinking about my computer, because the thought occurred to me, for no apparent reason, that I hadn't tried booting my PC with no memory modules at all. Now, I realize that this concept may seem a bit daft at first. Even if it boots, a computer "sans memory" is hardly going to do anything useful. It would be sort of like trying to drive a car whose engine runs perfectly but that has no wheels. However, it occurred to me that doing this might at least persuade the diagnostic console to display something other than "3,4". And so, because I had nothing to lose, and because, apparently, even tinkering with a dead computer is more enjoyable for me than, you know, getting a life or something, I went back into my attic, opened the computer, pulled both memory modules, and turned it on.

Sure enough, the diagnostic console had changed. Now, only the number "1" was lit up. Going back to my owner's manual, I looked up the code and, unsurprisingly, learned that "1" means "No memory modules are detected". Well. It had that one right, anyway. Now I began to second-guess my earlier conclusion that my motherboard must be dead. I mean, it remained "lucid" enough to know when it had no memory.

For no logical reason, I plugged one of my memory modules back into the first slot. I know, I know ... at this point even the not-so-computer-literate out there are thinking to yourselves "Well, wouldn't that just make the '3,4' code come back?" Yep. You'd think that, wouldn't you? But I tried it anyway, turned on the computer ... and it booted. The monitor came up, the computer went through its POST routine (which means "Power On Self Test", by the way; no, I didn't throw it through a fence) and then beeped a couple of times and displayed a message something to the effect of "Oh my! The amount of memory appears to have changed!". That's two it had got right. This machine was getting smarter by the minute. I, on the other hand, just stood there with my arms outstretched, shouting maniacally, "It's alive! It's ALIVE!!!"

I could have just pressed "Enter" at this point and let it boot with half of its former memory, but now a sort of inkling was growing in the back of my brain, like some kind of alien parasite, ready to burst through my skull like in that movie. Instead of continuing, I shut down the computer again and inserted the second memory module. I turned the computer back on, and now the code "3,4" returned. Normally, this would suggest to me that my second memory module was bad. However, my earlier diagnostic work had suggested that both memory modules were bad, and I now knew this to be untrue.

Growing ever more suspicious, I once again pulled both memory modules, rebooted the computer back to the "1" code, then shut down again and this time inserted the second memory module (the one that had caused the "3,4" code to reappear) in the first slot, leaving out the other module for now, and turned on the computer again. By this time, I wasn't even all that surprised when it booted.

Now it appeared that both memory modules were fine on their own, but caused problems together for some reason. Perhaps the second memory slot was faulty? That would actually be a reasonable hypothesis at this point, but I had another idea. I booted "sans memory" one last time, then shut down the computer and reinserted both memory modules before powering up again. Sure enough, the computer booted, and has been running completely normally ever since. I even ran a full hardware diagnostic scan on both the memory and the motherboard, using Dell's built-in diagnostic tools, and both checked out 100% error free. Go figure.

I don't know what caused the original failure. I suspect that my PC may have temporarily overheated, as it was warm up in my attic last weekend and I did notice, when opening my computer's case, that the air intakes had gotten clogged with dust (a situation which I quickly remedied, but which did not, in itself, revive the computer). Whatever the cause of the failure, it seems that the computer needed to be started without any memory in order to clear the problem before it would boot normally again. This makes very little sense but, then again, neither do shoes that explode every Thursday when you tie them in the usual way. Like Jeff Raskin says, computers are just like that.

One last thought; I don't want to seem blasphemous or anything, but I find some significance in the fact that my computer died, and then came back to life, over the Easter weekend.

Hallelujah!

Saturday, April 16, 2011

Star Wars Art: Visions

I'm a big Star Wars fan. Says so right there in my profile. And, if that doesn't convince you, there are always my past posts about my Lego TIE Interceptor and my voice-command R2-D2. And I haven't even told you about my Star Wars Pez Dispensers, my Darth Vader coin banks (yes, that's plural), my voice changing Darth Vader helmet/mask, my Luke Skywalker Force FX lightsaber, My AT-AT "minature" game piece (which stands about 13 inches tall!) or my Darth Vader Mr. Potato Head yet!. I mean, I wouldn't want to give anyone the impression that I'm some kind of geek!

That's why a book entitled "Star Wars Art: Visions" (© 2010, Lucasfilm Ltd., published by Abrams, New York) caught my attention at a nearby Chapters book store last Christmas. This book is the realization of one of George Lucas' many "Star Wars" money-making merchandising schemes, er, that is, "projects". In this case, he decided to commission some of the world's most recognized artists, including names such as Syd Mead, H.R. Giger and Aoi Mishimata, to render their visions of the Star Wars universe. They were given a wide leeway to create whatever they wanted, the only stipulation being that their work had to be in "the spirit of the movies". The book showcases their work and it is indeed fascinating. The renderings range from straightforward homages to the poignant, bizarre and just plain off the wall.

As I leafed through the pages last Christmas, I smiled, I chuckled, I raised an eyebrow and rubbed my chin thinking "Interesting" but I didn't think I was quite interested enough to justify the book's $48 price tag, so I finally set it down and moved on. Unfortunately, it was too late. The images that I had browsed had gotten under my skin and continued to tug at my mental sleeves. Every time I've returned to Chapters since then, I've caught myself looking for the book once again, unsuccessfully (as there was only one copy when I first found it) ... until yesterday. Yesterday I once again found myself at that same Chapters bookstore and, this time, the Star Wars art book that simply refused to leave me alone since last December, was once again in stock. What could I do but to finally acquiesce and purchase a copy?

While some of the artwork therein depicts scenes straight out of the movies, such as this...



DAVID PALUMBO - "Escape"


...and this...


JACOB A. PFEIFFER - "Luke's Lesson"



...my favorite works are some of the more whimsical and avant-garde offerings. Here are a few samples.

When Darth Vader saw the Batmobile, he must have said to himself "That is SO cool! I need a car like that!" So he set his Imperial designers to work and they finally came up with this:


DOUGLAS FRASER - "1/24th Scale"



Wookiees have an undeserved reputation as brutish barbarians who can't even get through a friendly game of holographic chess without pulling somebody's arms out of their sockets. The truth is, they're among the most gentle, domesticated creatures in the galaxy, as evidenced by the charming family portrait below:



MAYA GOHILL - "Wookiee Family Portrait"



Our next exhibit depicts a tribe of frontier-era American Indians paying homage to Seythreepaya, the Sun Spirit:


GARY CARTER - "Untitled"


Why are there so many songs about Sith Lords and what's on the darker side?
Sith Lords are fearsome, but Jedi are heroes and Jedi have nothing to hide.
They crave not glory, adventure, excitement, serious their ponderings must be.
Some day we'll find it, the great Force connection, the Sith Lords, the Jedi and me.



PETER DE SÈVE - "Easy Being Green, It's Not"



This next one looks like something that Norman Rockwell might have painted. I'm certain that it must once have adorned the cover of the Naboo Evening Post:


ALLAN R. BANKS - "Freedom Day"



Dave Nestler apparently thought about what would happen if someone were to cross "Star Wars" with George Lucas' earlier film, "American Graffiti", and came up with this:


DAVE NESTLER - "Double Cheeseburger with a Side of Crumb"



Even Darth Maul was somebody's baby once as this next painting, which has almost religious undertones, proves. I've often wondered whether more than just his head was tattooed. I guess now we know:


WILL WILSON - "Dawn of Maul"



This somewhat (ahem) "erotic" painting of a Twi'lek dancing girl looks like something out of some Star Wars geek's wet dream. If this painting turns you on, seek help! (And don't infer anything from the fact that I happen to know that the race is called "Twi'lek" even though it's never actually mentioned in any of the movies).


JEREMY LIPKING - "Yobana"



Didn't Toto have a hit song about her?
All I wanna do when I wake up in the morning is see your eyes
Yobana, Yobana...


But my personal favorite from the entire collection is the one that was chosen to adorn the book's cover. I think this cuts through Darth Vader's cold, unfeeling facade and poignantly depicts his inner sadness and loneliness. He may have shown no visible reaction when Obi-wan called him "More machine than man ... twisted and evil" but deep down inside it hurt, friend; it hurt.


MASEY - "Regrets"



Finally, I wonder if George Lucas, watching Chuck Yeager make his cameo appearance as the bartender at Pancho's in "The Right Stuff", thought to himself "Hey! I wish I'd thought of that! I could have made an appearance in the Tatooine Cantina; you know, like Hitchcock used to do in his movies..."


PAUL G. OXBOROUGH - "The Mos Eisley Cantina with George Lucas as the Bartender"

Friday, December 31, 2010

Your Plastic Maid Who's Fun To Be With

No, this isn't about an inflatable sex toy. It's about a robot. I'm paraphrasing Douglas Adams who wrote, in his seminal work, "The Hitchhiker's Guide To The Galaxy",

"The Encyclopaedia Galactica defines a robot as a mechanical apparatus designed to do the work of a man. The marketing division of the Sirius Cybernetics Corporation defines a robot as "Your Plastic Pal Who's Fun To Be With."

For Christmas, I got my wife (according to the late Mr. Adams) a "plastic pal who's fun to be with". Gee, now it sounds as though I got her a sex toy, doesn't it? Seriously, though, I got her a robotic floor cleaner, also known as a "Roomba". I suspect that this thing must actually have been created by the Sirius Cybernetics Corporation, because it sometimes really does seem endowed with their infamous GPP (Genuine People Personality) feature. Since Roomba's purpose is slanted more toward cleaning than friendship (it's hard to foster a meaningful relationship with a talking Frisbee®), it's more of a plastic "maid" than a plastic "pal", but it is still fun to be with (at least it is for lonely, friendless geeks like me).

Roomba has become popular enough that, by now, most people need no explanation as to what it is but, in case you do, Roomba is, as I said, a robotic floor cleaner. It's a plastic disc on wheels, approximately 12 inches in diameter and 3 inches high. It cleans all types of floors including hardwood, laminate, vinyl and also carpeted, even adjusting itself for pile height. It can be programmed to clean at specified times, up to seven times per week. When it does its stuff, so to speak, it cruises the floor, looking for dirt and navigating around obstacles, before returning to its base to recharge.

Roomba derives its name from the words "Room", which it navigates and cleans (at least the floor part) and "ba", which is a sound that sheep make. Hey, it makes sense - at least, to the Sirius Cybernetics Corporation1.

Before continuing, I should point out that Roomba, like most technological contraptions, comes in various models. Ours is a model 550, which is one of the newer 3rd Generation (3G) models. Features and behavior of other models may vary.

Roomba's cleaning tools include a vacuum, a rotating brush, a rotating squeegee wheel (you know, with the rubber fins as opposed to brushes) and a sideways-rotating brush for cleaning along walls or base molding. The vacuum isn't very powerful, somewhat comparable to that of a hand-held DustBuster ®, but it's augmented by the brushes, which act to loosen dirt from the floor and carpets and also to sweep it under Roomba, into the vacuum's suction range.

Watching Roomba navigate the floor is almost worth the price of admission in itself. It starts with a criss-cross pattern designed both for covering the maximum possible area in its search of dirt and also discovering walls and obstacles. When it hits an obstacle, or "sees" it with its infra-red (IR) sensor, it backs away, pivots, and heads off in a different direction. When it finds a wall, which I assume it recognizes as a straight-line obstacle that seems to go on in the same direction for a ways, it turns itself so that its side-rotating brush is facing the wall, and then runs along it in order to clean the floor perimeter. It "sees" when the floor suddenly disappears in front of it, and therefore will not go tumbling down the first set of stairs that it encounters. Most amusingly, its dirt sensor, aside from simply looking for dirt, also detects especially heavy concentrations of dirt. When such a concentration is detected, a little blue Filthometer2 light comes on, and Roomba spirals over the spot in two or three tight circles in order to give it a specially thorough scouring.

Roomba does take considerably longer to clean a floor than one would take doing it manually with a vacuum cleaner or mop, owing to its having to navigate the room and find all the dirt but, since it's relieving my wife and myself of that chore, it can take all the time it needs, especially if programmed to clean the floors during the day, when everyone is away at work and/or school. The only one whom it might annoy is the cat, and we don't much care what she thinks. Besides, as the video below demonstrates, the cat might not mind it as much as one might think either.





The above video also demonstrates one of the many ways in which you can "yank Roomba's chain" so to speak. I can just picture its robotic brain thinking "There's some cat hair on the floor. Got it! Better go back to check. Hey, I missed some! Got it that time. One more pass... D'OH! More cat hair? What gives???"

Roomba's instruction manual (yes, I actually do read those) recommends that it be confined to a single room, but it will do multiple rooms on the same floor if given free range. Of course, on its maiden voyage, I decided to really put it to the test and gave it free access to most of our main floor, including a carpeted living room, a vinyl kitchen floor and hardwood hallways and dining room. I kept it out of the bedrooms, or it would still be working. If it got into my daughter's room, it would probably disappear, never to be seen again.

Roomba admirably, navigated its way around table and chair legs (no, we didn't bother to do it the courtesy of putting the chairs up on the table) as well as other obstacles. A number of times, it temporarily got "trapped" between a myriad of legs, but it always eventually found its way back out again. It did tend to revisit areas where it had already been. I'm not sure whether it was simply double-checking for missed dirt, got disoriented, or simply liked certain areas for whatever reason. Only once did I ever see Roomba get so completely stuck that it needed help. That was when it blundered under our Christmas tree and got hopelessly tangled in the tree skirt. After four or five unsuccessful attempts to extricate itself, it finally emitted a plaintiff "Error! One left." (yes, Roomba talks too) and simply stopped. I'm still somewhat mystified at the meaning of "One left". One what? One more error? Was it warning me that if I let that happen one more time, it would go on robotic strike and stop cleaning our floors? (This is where the GPP feature comes into play!) My wife and I have agreed to leave Roomba off until after the Christmas tree is down, just to be safe.

One of these days, I intend to unleash both Roomba and my voice-command R2-D2 simultaneously, and let them "duke it out" for floor supremacy. Of course, Roomba is at something of a disadvantage, since it lacks Artoo's "electro-arm" for zapping its antagonists.

Roomba has a base to which it returns when its job is finished or when its battery is in need of recharging. The base plugs into a standard electrical outlet, of course, and emits an IR signal to help Roomba to find its way "home". Finding an appropriate place for the base was a little problematic for us. It needs to be in a fairly open, accessible area. If you wedge it into a cubbyhole somewhere, Roomba may have trouble docking with it, even if it does find it. Of course, it needs to be within reach of an available electrical socket. Finally, it needs to be placed against a wall or other heavy object, because it's very light. Without some sort of brace, Roomba tends to just push it away when it tries to dock.

Somehow, we had some trouble finding a spot that satisfied all of the above criteria. I also added an extra criterion of my own. I would have preferred the base to be in some inconspicuous spot, rather than having Roomba sitting out, as if on display. Unfortunately, "inconspicuous" and "easily accessible" seem to be mutually exclusive terms. At one point, I hit upon the "bright" idea of placing it under the couch. I figured that, at the designated time, Roomba could come out from under the couch, clean the floors, and then quietly disappear back underneath the couch, out of sight and out of mind. Aside from the fact that our couch has legs so short that Roomba didn't actually fit underneath it, the other problem with this idea is what happens if Roomba fails to dock properly for whatever reason. Its battery would eventually die and there it would sit, under the couch, gathering dust (but not in the intended manner), forcing someone to crawl under the couch to rescue it. Even if it unerringly found its dock every time, its dust bin, which is fairly small, needs regular emptying and its brushes need regular cleaning as well. Again, one would have to crawl under the couch in order to retrieve it for maintenance and cleaning. No, hiding Roomba under furniture is not recommended.

Should you be considering getting a Roomba for yourself, the final, and most important, question is, of course, "Does it work?" or, rather, "How well does it work?" My conclusion is this: Roomba is a good maintenance cleaner. It's designed to pick up light dirt before it develops into heavy dirt. Can you throw out your vacuum cleaner after getting a Roomba? No. You'll still want to clean your floors manually every so often, but those cleanings will be fewer and father-between, not to mention easier.

Here's a more serious video of Roomba in action:





1 There is no such organization as the Sirius Cybernetics Corporation. Roomba is produced and marketed by iRobot Corporation. But if they don't sue me for misappropriating the credit for their product to a fictional robotics company, I won't tell Arthur C. Clarke that they stole his book title for their company name.

2 Filthometer is not an official term used by the iRobot company that produces and markets Roomba. I made that up myself, but it does seem appropriate!

Saturday, May 8, 2010

Lego My Tie Interceptor!


My nineteen-year-old nephew, Jonathan, was doing a little spring cleaning in his bedroom recently. While cleaning out his closet, he came upon a model of a TIE interceptor (from Star Wars for you non-geeks) made out of Lego. He had bought the miniature starfighter when he was twelve years old, had patiently assembled it, and it had adorned his bedroom for several years before finally being relegated to the closet. Now, he decided that he had finally outgrown it, but it seemed a shame to simply throw out the replica which he'd spent so many painstaking hours assembling and which, for that matter, had been not inexpensive when acquired, especially for someone with the income of a twelve-year-old. But what else to do with it?

Why, give it to his forty-seven year old uncle Andy of course! It would look right at home next to his voice-command Artoo-Detoo, his die-cast Titanium series Millennium Falcon, his Darth Vader chopper toy, his AT-AT walker, his vintage battery-operated tin airplane, his latex Batman cowl with matching Batmobile and his large collection of Simpsons paraphernalia, too numerous to list. And indeed it does!

Truth be told, I don't really have an appropriate place for the thing myself, especially considering that it's not exactly small! It measures about 15 inches long by 10 inches wide by 11 inches high. The only place that my wife will let me keep it, of course, is in my already cluttered attic but, what with all that other stuff, I've run out of free surfaces. Still, my inner nerd absolutely refused to allow me to turn it down.

On a slightly more serious note, let me say for the record that I've always liked the look of the generic TIE fighter ever since they were first introduced in the original Star Wars movie (now commonly known as Episode IV: A New Hope). It was refreshing to me to see a spaceship design that abandoned the stereotypical rocket ship or flying saucer look. Heck, it doesn't even look aerodynamic which, of course, is completely unnecessary for a space vehicle. The large solar panels are a semi-credible means of collecting energy for power generation (at least within reasonable proximity to some kind of star) and its small size and unusual shape gives it a tiny profile, making it a tricky target to hit, at least from the front or back.

Of course, I do see some practical problems with the design. Between the forward-facing-only window and the huge panels on either side, the pilot's field of vision would be extremely limited. If you're anywhere other than right in front of him, he can't see you. I wonder how many TIE fighter pilots have died, never knowing what hit them?

The Empire seems to have some kind of hangup about limiting their soldiers' field of vision in general. Those stormtroopers probably don't have much of a peripheral vision inside those helmets of theirs either. That's probably why none of them can seem to hit the broad side of a bantha with those blasters of theirs. Darth Vader himself could sympathize with their plight, since his helmet and mask caused the same problem. I've worn a Darth Vader helmet and mask (a confession which I'm sure hardly shocks you at this point) so I know whereof I speak! The Dark Lord of the Sith needed his Force powers just to figure out who was standing around him!

Anyway, practical design flaws aside, I still think that TIE fighters are cool and, dammit, one way or another, I'm making room for my new toy in my attic. Thanks Jonny! You're my favorite nephew!

Friday, February 26, 2010

The Most Unusual Mail Order Catalog

Quick! What's that thing to the left? Yes, I know it's a Hammacher Schlemmer catalog cover, smarty-pants. I mean what's that thing pictured on the cover?

Don't feel bad if you didn't know that it's a Superplexus. Actually, it's "The Superplexus". Hammacher Schlemmer catalogs often feature items on their cover whose identity and purpose could challenge Einstein.

In case you didn't know, Hammacher Schlemmer (H.S.) is a New York based retailer established in 1848. Aside from their New York store, they also sell via mail order and, of course, the internet. So how did one of their catalogs come to land in my mailbox?

Simple. I mail ordered something from somebody else's catalog. I couldn't tell you what I ordered or from whom, but a lot of these vendors love to share their mailing lists. "Hey Alfred! I've got another chump who has too much money on his hands and loves to spend it on stuff that he's only seen pictures of!" Next thing I know, Alfred Hammacher and William Schlemmer's catalog adorns my mailbox, sporting some inscrutable object on its cover. It was probably the inscrutable object on the cover of the first H.S. catalog that I received which coaxed me into opening it (the catalog) in the first place, rather than just throwing it out. "I've just gotta find out what that thing is!" I probably muttered to myself.

Then it happened. Somewhere among the pages of that fateful catalog I saw that Hammacher Schlemmer's inventory included Hasbro's interactive R2-D2; the very same interactive R2-D2 that I described in such detail in last week's post. I had already heard about Hasbro's R2-D2 earlier and, as I explained in my previous post, had already developed a serious case of the "I Wants" for one. Part of what kept me from rushing right out and buying one was the fact that there were none to be found in any of the stores in my immediate locale. I checked everywhere; Toys 'R Us, Sears, Zellers, even various obscure hobby and novelty shops. Nada. But there it was, in full color, among the rest of the H.S. merchandise, right next to the words "In Stock".

I think I began excitedly whistling "I've found it! It's here!" (that was an obscure Star Wars reference for you non-geeks out there) until my wife came over to find out what the commotion was all about. After settling me down with the help of several tranquilizer darts, she managed to convince me to hold off ordering one long enough so that she was able to get me one as a Father's Day gift, because every father should own a toy R2-D2.

There's only one better way of getting on a catalog store's mailing list than by ordering from some other catalog store, and that's by ordering from them directly. Hammacher Schlemmer has been faithfully sending me catalogs on a quarterly basis ever since they received my wife's order for R2-D2.

For those unfamiliar with Hammacher Schlemmer, they are distinguished, in my mind, as being a merchant of unusual and/or hard to find items. If you're looking for a gift for that hard-to-buy-for person who seems to have everything, consult with Hammacher Schlemmer. It also helps to have a whole lot of disposable cash.

Take the Superplexus, for example. You're probably wondering what, exactly, a Superplexus is, even though you've seen a picture of one at the start of this post. I was getting to that. Ever see those wooden labyrinth games where you roll a marble through a maze by twisting the board around using two knobs? The Superplexus is something like that, except that it's three-dimensional, it's enclosed in a glass sphere, it stands just over four feet high and three feet wide, it weighs 65 lbs. and it retails for $30,000. Yes, that's right, I said thirty thousand ... with four zeroes. It's the ideal Christmas gift for Bill Gates' son, who probably already has all the video games he can possibly play; just a tip for anyone who happens to work for Microsoft and is looking for a good brown-nose opportunity.

Hammacher Schlemmer's catalog and web sites are full of this kind of stuff! If the Superplexus seems a bit "frugal", how about a genuine seven foot tall Robbie the Robot (the one that looks like a walking jukebox, remember?) for fifty thousand dollars (actually $49,999.95). Or, if you're a bit more budget-minded and the Lost In Space robot is more to your liking, H.S. will gladly sell you a life-sized one of those for only twenty-four and a half thousand dollars.

It's not just all toys, either. Are you environmentally conscious and in the market for an electric car? H.S. has three to choose from; a 4,000-watt roadster for $13,000, a one-person electric car for $36,000 or an electric two-seater that goes from zero to sixty in four seconds, with a top speed of 120 mph; a steal at $108,000. And, for the kiddies, how about a kid-sized electric SUV for just under $500? May as well start building that spoiled sense of entitlement during their formative years, right?

Not everything in H.S.'s inventory is priced for the Rockefeller set, but even their less expensive items tend to be unique. How about digital copies of every National Geographic magazine ever published on a DVD-ROM boxed set, for $69.95? Or a wallet that can withstand being put through a full dishwasher cycle for $49.95? Let me tell you, if I had a nickel for every wallet I've wrecked by dropping it into the dishwasher... well, let's just say I'd need H.S.'s Balance Keeping Coin Bank to keep them all in.

Another peculiarity about Hammacher Schlemmer's catalog (and web site) is that practically every item's description begins with the definite article, "The". It's not just "Gyroscopic Golf Trainer", it's "The Gyroscopic Golf Trainer". It's not just "A Bucket Seat Bicycle", it's "The Bucket Seat Bicycle". This probably makes sense, since the use of the definite article implies uniqueness, as in "there is only one", and I daresay much of H.S.'s inventory is definitely unique. I mean, how many different Upside Down Tomato Gardens can there possibly be out there?

For their less unusual or unique offerings, H.S. tends to add words such as "best", "most" or "genuine" to their product descriptions, implying top of class or best of breed, such as "The Best Electric Knife Sharpener" or "The Slimmest Bluetooth Speakerphone". While I can't vouch for such claims, as doing so would mean comparing every possible brand and make of a given product in order to determine if H.S.'s is truly the best one, I will say that I've been very satisfied with "The VHS To DVD Converter", which I purchased from H.S. two Christmases ago (yes, I was actually able to afford two items from the H.S. catalog back when I used to have a job).

The VHS to DVD recorder that I received from H.S. turned out to be a Sony model RDR-VXD655. This unit is by no means exclusive to Hammacher Schlemmer and I can't say whether there are better VHS to DVD recorders available elsewhere, but it's interesting to note that nowhere in H.S.'s catalog or on their web site do they mention that the machine is a Sony, let alone its model number. Considering that Sony is a fairly well-respected electronics manufacturer, most retailers would trumpet the brand name as a feature. Not Hammacher Schlemmer. They seem content to let their reputation speak for itself. "If we're selling it, you can rest assured that it's a top quality item." I find that unusual, and refreshing.